
- The tower of druaga how to#
- The tower of druaga code#
- The tower of druaga Pc#
- The tower of druaga series#
- The tower of druaga psp#
In the museum's library, there are three books containing illustrations of the game's characters.
The tower of druaga how to#
The treasures (save the first one) are all alternated in how to get. There is also a hidden version far more difficult than the regular named 'Another Tower' and an extra version named 'Darkess Tower'. In the third Namco Museum game, there is a small handbook explaining how to get the treasures. The regular enemies are slimes, magicians, ghosts, knights, lizard men, ropers (which look like huge blobs with tentacles), and dragons (the main being Quox).

Some of the treasures are merely helpful items, some are detrimental, and some are essential to completing the game including the Blue Crystal Rod, the game's most important item without it, Druaga will not appear and the player will be forced to return to an earlier floor, known as 'zapping'. The mazes themselves are not random, but there are various predetermined patterns. The player's starting position is also randomly determined however, the hidden treasure always appears in the same position the player starts from when revealed. In addition, each floor contains a hidden treasure, which appears once the player has performed a specific requirement. The player must navigate through the maze to find a randomly placed key that unlocks the door. Each floor consists of a maze filled with monsters, and a randomly placed locked door leading to the next level. The monsters get progressively more difficult as the game progresses, beginning with simple slimes and culminating with Druaga himself. Gilgamesh comes equipped with a sword, which he can use to defeat monsters, and a shield, which can be used to block magical attacks. To do this, he must traverse through 60 floors of an immense tower. The player assumes the role of the hero Gilgamesh, whose goal is to rescue the maiden Ki from the demon Druaga.
The tower of druaga series#
However, in recent years, the series has been retconned as being set in the fantasy kingdom of 'Babylim'.Ī 2008 anime series, beginning with The Tower of Druaga: The Aegis of Uruk, uses the game as its back story, though is set many decades later. Originally the game and its sequels had no specific setting other than 'the tower'.
The tower of druaga psp#
Its first appearance outside Japan was in the third compilation of the Namco Museum series for the PlayStation and also appears on the Nintendo DS, PSP and Xbox 360 version of said series.
The tower of druaga Pc#
It was later ported to the MSX, Famicom and remade for the PC Engine platform by Game Studio. The game runs on Namco Super Pac-Man hardware but with a video system like that used in Mappy, and is the first game from Namco to display its year in Roman numerals on the title screen. It is the first game in the Babylonian Castle Saga series, based on Babylonian mythology. It was one of the first action role-playing games, along with Dragon Slayer. The Tower of Druaga is a maze-based action role-playing arcade game released by Namco in 1984 in Japan and the United States. We are working on the others.Ĭharlie Yamamo, Masanobu Endō, Yuichiro Shinozaki This game can be played also in a version for Game Boy. Also the second number will show the sword status, when A or B is pressed.The following emulators are available for this game: NeptunJS (JavaScript), Nesbox (Flash), RetroGames (JS) and vNES (Java).

Two numbers will appear at the bottom-right corner of the screen, representing the current selected item and its status (0 - no item, 1 - item available).
The tower of druaga code#
But with Game Genie code XTOAOAAV you can re-enable a development stage item number display. In the release version, there is no item number display, while selecting during the game. If you press A on controller 2 at index 60, all possible items will be added at once.

In both cases, press A or B on controller 2 to put or remove a corresponding item. During the game, press Up or Down on controller 2 to change the item number as well.At the "FLOOR" select screen press Up or Down on controller 1 to change the floor number as well as the corresponding item number.There are two ways to select an item to add to your pocket: But, if at the title screen, you press Up, Down, Left, Right, Down, Up, Right, Left, Left, Right, Down, Up, Right, Left, Up, Down and before pressing the last button, hold A on controller 1 and Left + B on controller 2 at the same time, then enter the "CONTINUE" option, you can not only select any level to play, but you can get any of the possible items. Normally, the game allows you to select any stage to continue from the first one to the last where you died. The RESET routine uses the string YAMAMO to check if the game was soft or hard reset, a credit for director/programmer Koichi Yamamoto.Īn alternate copyright string can be found at 0x1E0C:ĬOPYRIGHT 1984 1985 NAMCO LTD Level and Items Select Released internationally: June 18, 2020 (Namco Museum Archives Vol 1)
